NetPad
  • General
    • Introduction
    • Technical Overview
  • Manual
    • Terminology
      • Server (Game), Client (Controller)
      • Controller - Input, Proxy
      • Constants
      • Webserver
    • Components
      • NetPadServer
      • NetPadClient
      • NetPadBehaviour
      • Input
        • NetPadJoystick
        • NetPadGyroscope
        • NetPadDPad
          • DPadButton
        • NetPadAccelerometer
        • NetPadTouch
        • NetPadCamera
        • NetPadButton
      • LayoutListener
      • NetPadDiscoveryServer
      • NetPadDiscoveryClient
    • Other
      • Attributes
      • Build Pipeline
      • NetPad Settings
      • NetPad Constants
    • Tutorials
      • Getting Started
        • Project Setup
        • Game Setup
          • Preperation
          • Ball
          • Ball Spawner
          • Scene Setup
        • Controller Setup
          • Background - Player Properties
          • Scene Setup
        • Build
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NetPadServer

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Last updated 2 years ago

Needs to be added manually to an gameobject in your game. Per default only one instance is allowed and is already flagged as 'dont destroy on load'.

Setup

If NetPadSettings does exist in your game, the reference to the inspector field should already be added otherwise needs to be set.

No furhter settings to made.