NetPad
  • General
    • Introduction
    • Technical Overview
  • Manual
    • Terminology
      • Server (Game), Client (Controller)
      • Controller - Input, Proxy
      • Constants
      • Webserver
    • Components
      • NetPadServer
      • NetPadClient
      • NetPadBehaviour
      • Input
        • NetPadJoystick
        • NetPadGyroscope
        • NetPadDPad
          • DPadButton
        • NetPadAccelerometer
        • NetPadTouch
        • NetPadCamera
        • NetPadButton
      • LayoutListener
      • NetPadDiscoveryServer
      • NetPadDiscoveryClient
    • Other
      • Attributes
      • Build Pipeline
      • NetPad Settings
      • NetPad Constants
    • Tutorials
      • Getting Started
        • Project Setup
        • Game Setup
          • Preperation
          • Ball
          • Ball Spawner
          • Scene Setup
        • Controller Setup
          • Background - Player Properties
          • Scene Setup
        • Build
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NetPadClient

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Last updated 2 years ago

Needs to be added manually to an gameobject in your game. Per default only one instance is allowed and is already flagged as 'dont destroy on load'.

Setup

Auto Connect Using Settings

Does automatically connect using the provided ip adress and port from NetPadSettings to connect to the server.

NetPadSettings

If exists in your game, the reference to the inspector field should already be added otherwise needs to be set.

Auto Load Scene On Disconect

Enable to load a specific scene when disconnecting, for what ever reason.

Scene

Loaded if enabled, when disconnect happens.