Settings
The NetPadSettings ScriptableObject holds essential network configuration data for a Unity game or application.
Version number: Allows developers to track and manage different versions of the application or game.
IP address: Specifies the server IP address for establishing a connection between the client and the server.
Port number: Assigns a communication port for the server, enabling data exchange between connected clients.
Maximum players: Sets an upper limit on the number of players allowed to join the game or application simultaneously.
Log level: Determines the verbosity of the logging system, which aids in debugging and monitoring application behavior.
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